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Release Notes | 24 February 2025

๐Ÿ“Œ If you have any questions shoot us an email! ๐Ÿ’œ


Weโ€™ve been hard at work improving Multiplayer to make working on complex, distributed systems faster, more intuitive, and more effective. Explore the latest updates below.

๐ŸŒŸ Help us spread the word about Multiplayer by sharing these updates on Bluesky, Threads, or X. ๐ŸŒŸ

New Featuresโ€‹


Markdown Support for Component Releasesโ€‹

When you connect your GitHub, GitLab, or Bitbucket repositories to your Multiplayer project, release information for documented components will automatically populate in the releases tab.

The Releases tab now supports Markdown formatting, making it easier to find the information you need.

Tag Support for Full-stack Session Recordingsโ€‹

Multiplayer records full-stack session replays, capturing frontend screens alongside backend data (distributed traces, metrics, logs).

To streamline session organization and retrieval, you can now add tags to session recordings.

How to add a tag:

  1. Navigate to the session recordings.
  2. Open a specific session recording.
  3. Click the side panel icon in the top navigation bar (first icon in the central nav bar).
  4. In the "Tags" field, type the tag name and press Enter to create it.

Platform Information Panel in the System Dashboardโ€‹

The system dashboard automatically documents your entire system architectureโ€”components, dependencies, APIs, platforms, and more.

Now, clicking on a platform in the system dashboard will open a side panel, allowing you to view and edit information for that platform in one place.

Improvementsโ€‹


Weโ€™ve implemented the following UX improvement:

  • Added the ability to see existing tags for components, platforms, flows, and debug sessions directly in the system dashboard.

Bug Fixesโ€‹


  • Fixed an issue where component tags were not displaying correctly in the platform table view.
  • Fixed alignment issues with the replay speed control in debug sessions.

๐Ÿ“Œ If you have any questions or want to report bugs please open a GitHub issue! ๐Ÿ’œ