Multiplayer launched on Product Hunt (but DON’T upvote us)
Product Hunt may be a rigged game, but we launched anyway. Discover why Multiplayer is betting on full stack session recordings, not orange arrows.

Today might be one of the biggest Product Hunt launch days in recent weeks: Claude, DeepSeek, OpenAI, Lovable, Squarespace … a whole lineup of giants dropping new, amazing products.
My LinkedIn feed is a wall of “Thrilled to announce!” and “Show your support!” posts.
And let’s be real: Product Hunt isn’t what it used to be. There’s even a recent Hacker News thread breaking down how the game is rigged: agencies, paid boosts, and all the machinery behind the scenes. The odds of a smaller startup cracking the top 5 on pure user love? Close to zero.
So why launch Multiplayer on Product Hunt today, of all days?
A chance to tell our story
Because even if the leaderboard is stacked, someone who’s never heard of Multiplayer might stumble across us and share their thoughts. And that’s what matters most to us: your feedback.
We’d rather talk to developers than chase orange upvotes.
So much so that we’re asking you NOT to upvote us. If you want to help, leave a comment. Tell us what works, what doesn’t, and what you’d change.
Or, better yet, skip Product Hunt entirely, and try full stack session recordings yourself:
👉 Free sandbox: sandbox.multiplayer.app
👉 Free 1-month trial: go.multiplayer.app
👉 Or just send us feedback on any channel, roast included 😅

How is Multiplayer different
At Multiplayer we focus on one thing: full stack session recordings. Here’s what sets us apart:
- Full stack out of the box. Traditional replays stop at the UI. We go deeper, capturing frontend screens and backend traces, logs, metrics, request/response content, and headers. All auto-correlated, enriched, and AI-ready.
- Annotations everywhere. Add sketches, comments, and requirements not just on screens, but on user actions, traces, spans, and API calls. Every part of a session can contain developer context.
- Built for AI-native workflows. Each session is a self-contained, pre-correlated dataset that copilots and IDEs can consume directly. That means your AI tools get the right context across the stack to generate accurate fixes, tests, or features, without blowing your token budget.
- Backend agnostic, OTel-compatible. Multiplayer works with whatever observability stack you already use. No vendor lock-in, no need to switch between APM tools just to enrich your data.
- Versatile by design. Choose how you capture: browser extension, in-app widget, SDK, or mobile. Choose how you record: on-demand, continuous, or remote. Customize backend data capture to fit your system.

How you can support us
We launched today not to “win” Product Hunt. Developer tools should be judged on what they actually do. That’s why what we want is your perspective:
👉 Would you use full stack session recordings mainly for debugging, testing, or feature development?
👉 Have you tried session replays before, and if so, what worked (or didn’t) for you?
👉 What’s the one feature you wish we supported?
Multiplayer isn’t another replay tool or another observability dashboard.
It’s the connective tissue that lets developers see a system end-to-end, add the context that usually gets lost in tickets or Slack threads, and feed all of it directly into AI coding tools or share with their teammates.
Where others stop at recording or monitoring, we help you capture, understand, and act, all from a single session. That’s why we’re betting big on full stack session recordings: because visibility is only valuable if it helps you and your team move faster with confidence.
Getting started
👀 If this is the first time you’ve heard about us, you may want to see full stack session recordings in action. You can do that in our free sandbox: sandbox.multiplayer.app
🚀 If you’re ready to trial Multiplayer, the fastest way to get started is to install our browser extension from the Chrome Web Store (Chrome, Firefox, and Edge supported).